For those who haven’t yet been to the Miskatonic University Project’s official twitter account/page, this blog post aims at providing a recap of events.
A note on the chronology of events
The events of the Miskatonic University Project [working title; more about the project at the end of this post] occur over multiple eras, and along distinct – and occasionally-overlapping – timelines within these eras.
Although there are other eras, incidents and timelines that are yet to be featured, the events that have been mentioned as part of the project’s tweets so far can be grouped roughly as follows:
And now, scroll on down to know what’s been happening…
After the vintage films and audio drama posts of the last couple of weeks, arg/machine decided to return to the regular machine HQ blogging routine with a new installment of machine props this time.
Note: This post also has a new machine HQ announcement at the end. First, however, let’s have the custom-built 3D models…
This week, arg/machine has included the 3D radio set and knife models featured in the header image for a recent Vintage Radio: Terrors post [link above]. Also included in this installment is a 3D mothership model which, as regular readers of these posts will know, hasn’t been seen on the machine HQ blog pages yet.
Note: While the radio set model is new, having been built specifically for the aforementioned Vintage Radio: Terrors post, the knife and the mothership models are both quite old, and date back to the 2007-2008 period.
Ooh! Now that [above] is what is referred to around machine HQ as a “scene of crime”. Someone’s just been “iced”, there’s blood everywhere, and the knife used to commit the vile deed now rests atop a blood-splattered radio set that has been customized to cleverly incorporate this post’s title…
Oh, the lengths arg/machine will go to, to acquire suitable visuals. And those of you who think it’s easy… well, you try getting someone willing to get snuffed – for the sake of a header image! And then there’s the Law to be dealt with, not to mention all the cleaning up that is needed…
Anyhow, it must be apparent to readers by now that after last week’s vintage films post, arg/machine has decided to do another installment of Vintage Radio: Terrors this week, and feature some more of his favourite public domain audio drama episodes from the horror/terror genre. Note: Those who missed the previous installment can find it right here.
By the way, that header image above is only a 3D rendering inspired, somewhat, by the Psycho promo/teaser from last week’s amber print post [link above]. Meanwhile, machine HQ assures everyone that no individual was harmed, maimed, wounded – or in any way injured – during its creation.
And now, with that clarification out of the way, let’s move on to the audio drama episodes themselves…
Looking at these machine HQ blog pages, arg/machine recently felt that while there have been no dearth of still images/graphics on them, moving images have been conspicuously rare…
Therefore, after last week’s post on new machine apparel designs, he decided to publish another amber print piece this week, thinking he’d use the opportunity to feature some more of his favourite classic horror/terror/sci-fi/suspense films that are currently in the public domain. And while some of these may not exactly be cinematic masterpieces, they – like most B movies – are a lot of fun.
Note: Similar posts published previously can be found here and here.
Now read on, good reader, to find out where you can watch these vintage terrors online…
Ooh! So retro, that header… Well, it’s been a really long time since machine apparel, the apparel design unit @ machine HQ, produced anything new.
arg/machine had indeed been bothered by this lack of activity – this state of near-perpetual stupor, even – and when Lazarus Machine, the machine HQ rockers, began goading him for some more “kick-@$$ causals” for them to be seen in, he decided to suspend all other work and attend to this long-neglected machine HQ unit.
The result is this week’s… well, fashionable post, featuring some new designs from said apparel design unit.
After last week’s machine HQ guide to free audio creation and processing software, arg/machine decided to dig through machine HQ’s stash of custom-built 3D models and publish another machine props post. And so here they are, good reader, some more free 3D models/props, straight from machine HQ’s vaults…
This time, arg/machine has included the small drum kit model that was seen last week on these pages [link above]. Accompanying it is a fantasy weapon/axe model, which has not been featured on these machine HQ blog pages till now. Note: Both models are quite old, having been built between 2006 and 2007.
Going over the posts published over the last month or so, arg/machine realized that it was time to feature some more of the free audio creation and/or processing software used @ machine HQ… which means it is time for another Making music the arg/machine way post [see the previous posts on this page].
And by the way, new visitors shouldn’t be fooled by this post’s header image: regular readers of the machine HQ blog will inform you that it’s not how arg/machine makes his beats. What you see above is just a rendering of an old 3D model of a small drum kit [which, for those interested, arg/machine will make available for download as part of a future machine props package]. Meanwhile, arg/machine’s current hardware setup [for creating all machine HQ content] can be seen here.
Enough small talk; let’s move on to the free software now. So read on if you’re familiar with digital audio production; if not, then you may want to check this introductory post on the subject first.
This post was originally scheduled for next week, and is making its appearance earlier than intended. Consequently, the next post will published in the last week of this month. For those who may have missed the preceding machine props post, it can be found here. Thanks.
Needless to say, arg/machine enjoys making music. And though the music he makes occasionally suffers from being mixed with non-professional headphones, he tries to make up for this shortcoming by including an accompanying image through which he attempts to convey the ambiance of the music it represents.
Needless to say, arg/machine enjoys creating these images. And assisting him in… well, conveying “the ambiance of the music” are various free fonts that are available on the Internet.
So this week, good reader, arg/machine – in an attempt to something a little different – has decided to list the fonts seen in the images accompanying a few of the recently-shared machine HQ audio excerpts. These excerpts, as regular readers of these pages are aware, can be found on this blog’s music pages.
Nothing else seems to be ready here @ machine HQ, so it’s got to be… yes, another machine props post this time. And that’s because over the last decade, machine HQ has accumulated a sizeable cache of these custom-built 3D models/props, all of which were originally built for use in machine HQ images/graphics.
This process continues to this day. Whenever arg/machine decides on a visual concept, he first sifts through the said cache of 3D models. If he finds one that suits the needs of the concept, he uses it; else, he builds one from scratch. Often, he may feel that an existing model isn’t good enough: in such cases, he builds a new – and hopefully, better – one.
Anyway, here’s what this latest installment of machine props is about…
The paint-&-brush 3D model included in this installment has been seen before on these pages: it was used in the header image for the machine HQ brush set post [see here]. The other one, a minimalist 3D spherebot model – though built several years ago – hasn’t been featured in any image seen on the machine HQ blog so far and is making its very first appearance in this post.